Blocktober is a level design challenge run over October, the idea is to develop a map or set of maps in grey-box or prototyping stage. This challenge has been run over the past few years. The video is my final blockout on the completion of October and the end of the challenge, this uses UE4 and Unreal Tournament 4 Beta.
To read more on the process that I took, the tools used, and the development of the map visit my blog site here.
- Level Design
- Games Design