Barren is a team entry to the VR Jam 2015 presented by Oculus. The idea is to make a game or experience within a month with the chance to win one of a number of prizes. We entered as a learning experience about VR design and implementation rather than to win as we all have full-time work and commitments.
The prototype is part exploration and part simulator with the objective to grow a forest on a barren planetoid and unlock new seeds once one of the plants fully matures and reveals its fruits or seeds. This in turn unlocks new planting opportunity within the virtual interface.
Please check the Challenge Post page for more information.
- Updating existing design
- Prototyping (Various)
- Implemented Tutorial
- Implemented Tree/Fruit growth
- Asset wrangling
- Assisted with art